In the fall of 2004 I developed a set of computer programs that would create large sets of dynamic data, then collate and organize these data into thousands of simple drawing primitives. These could be written into image files and printed on a large-format art printer.

The goal was to emulate a pen and ink drawing style on a scale beyond what could be done hand. The methodology proved to be quite robust and flexible, needing no further refinement to create the variety of images you see here.

This has led me to re-enter the art world after a 20 year detour into animation.